RaceRoom: Update auf V0.3.0.6424 bringt weitere Verbesserungen
Sector3 Studios hat seiner PC-Rennsimulation RaceRoom Racing Experience ein Update verpasst - Einzelheiten zu den Veränderungen
(MST/Speedmaniacs.de) - Zuletzt wurde RaceRoom Racing Experience im August aktualisiert. Der Fokus der Entwickler lag dabei auf allgemeinen Optimierungen und drehte sich um die WTCR 2018-Spielinhalte. Das nun bereitstehende Update auf die Version 0.3.0.6424 ist 201.9 MB groß und setzt diesen Weg fort.

© Sector3 Studios
Die WTCR-Fahrzeuge erhalten leichte Überarbeitungen Zoom
Während inhaltlich das Lenkrad des Audi RS 3 LMS auf den Stand der Saison 2018 aktualisiert und die WTCR-Fahrzeuge einige optische Anpassungen erfahren, liegt das Hauptaugenmerk darauf bestehende Fehler und Schwachstellen auszusortieren. Das Änderungsprotokoll, welches hier eingesehen werden kann, gibt dabei im Detail darüber Auskunft wo die Entwickler nachgebessert haben.
RaceRoom - V0.3.0.6424-Changelog:
Game
-Player can now serve a slowdown penalty anywhere and will not be forcefully slowed down. The time illegally gained has to be given back within 60 seconds. Failing to comply will result in a drive-through penalty.
-Cars serving a slowdown penalty are no longer ghosted.
-Slowdown penalties are now displayed as part of the flag HUD element.
-Sorted the controller assignments by categories in Controls settings menu.
-Removed "Clutch Biting Point" from Advanced Controller settings, as it is no longer used.
-Adaptive AI logic now ignores laps that are clearly slower than player's known pace. Any lap slower by at least 3% compared to player's average laptime in a given race session is now ignored.
-Improved network communications in cases of extreme saturation. Should solve some timing issues spotted by players who are hosting a multiplayer race, racing themselves and also streaming in HD on the same computer.
-Some performance improvements for situations where many cars are leaving skidmarks on the track.
-Added key bindings allowing to move the cockpit camera perspective horizontally. This allows for Set-ups with very large screens where the player isn't sitting exactly in the center of the display. This setting is remembered per car.
-VR - Improved readability of the various HUD elements
-VR - Mirror to screen option is now remembered between two game startups.
-Fixed HUD messages not dealing with UTF-8 (accentuated characters will no longer be missing).
-Chat font color is now a tiny bit darker yellow for better readability.
-Fixed a HUD overlay showing up when switching between cars in a replay.
-Fixed an exploit where players would leave the pitlane in the opposite direction and be allowed to cut corners after completing 2 laps.
-Fixed the centering of the mouse cursor when driving with the mouse as a controller.
-Fixed success ballasts not being properly transferred or applied between two championship races.
-Fixed a live timing issue during a race start on the VLN and 24H layouts.
-Fixed input meter being visible while flying around in free camera
-Fixed a failure to start the executable if installed inside a folder structure that has a Game folder inside it.
-Fixed various reported game crashes
Content
-Audi RS 3 LMS - Updated the steering wheel to the 2018 version.
-Various small visual fixes on WTCR cars


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