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DAKAR 18: Entwickler bessert nach
Bigmoon Entertainment hat bei seinem Cross-Country-Rallye-Game DAKAR 18 bereits einige dringend nötige Updates abgeliefert Übersicht über alle bisherigen Updates
(MST/Speedmaniacs.de) - Nicht nur für die Spieler ist die Herausforderung, in DAKAR 18 zu bestehen, groß, sondern auch für Bigmoon Entertainment die weitreichende Pläne für die Zukunft haben und mit jedem Jahr ein noch umfangreicheres und mitreißenderes Spielerlebnis liefern wollen. Dazu gehört auch, dass man seine Hausaufgaben macht und die Problemstellen konsequent aussortiert.

© Koch Media
DAKAR 18 hat bereits einige dringend nötige Updates erhalten Zoom
Dazu passt auch die Releaseverlegung vom 11. auf den 25. September und die zumindest im Hinblick auf die vielen großen und kleinen Unzulänglichkeiten konsequente Bereitstellung von Updates. Seit der Veröffentlichung am 25.09. sind bis jetzt sieben Patches bereitgestellt worden.
Neben offensichtlichen Fehlern ist die größte Baustelle bislang die Unterstützung von Lenkrädern und Controllern insgesamt. Spieler die noch Schwierigkeiten bei der Nutzung ihrer Hardware zur Steuerung der Vehikel haben, dürfen guter Hoffnung sein, denn die Entwickler versprechen so viele Lenkräder, Pedale, Shifter- und Handbremsen-Add-ons wie möglich unterstützen zu wollen und diese auf einfache Art und Weise konfigurieren zu können. Darüber hinaus beabsichtigt man, dass Spieler, die eine perfekte Abstimmung für ihr Set-up gefunden haben, diese anderen Spielern zur Verfügung stellen können. Mit dem neuesten Update liefert man eine überarbeitete AI, Verbesserungen in verschiedenen Bereichen und eine Reihe an Lösungen für bisher aufgetretene Probleme.
Einen Überblick über die einzelnen Änderungen der Updates V.01 bis V.07 gibt es nachfolgend.
DAKAR 18 - Update V.07-Changelog:
07.10.2018
Features improved:
-Improved: AI driving is now more realistic
-Improved: AI behavior changes according to the difficulty mode more noticeable
-Improved: Truck tires' damage adjusted
-Improved: Better UI display when picking up a treasure in Treasure Hunt mode
-Improved: Peugeot 205 T16 engine and gear box improved (it now reaches a top speed of 170km/h)
-Improved: Wheel particle system management on a world shift
-Improved: Server list now shows server state ('Lobby' or 'In Progress')
General Bugs Fixed:
-Fixed: NPC vehicles disappeared during world shift
-Fixed: Some assets had glitches and could end up with different visuals during world shift
-Fixed: Issue with landscape lowest LOD showing for a few frames after a world shift
-Fixed: Problem where binding an input, player could end up stuck
-Fixed: Some bushes were seen inside the cockpit
-Fixed: Painted green the path on Stage 11 note 30
DAKAR 18 - Update V.06-Changelog:
03.10.2018
-Fixed: Multiplayer - Incorrect player count in the server list
-Fixed: Characters in "T-Pose" when skipping the intro
-Fixed: Unknown devices no longer interfere with wheel default bindings
-Fixed: When starting the game for the first time the devices configuration files were not created properly
DAKAR 18 - Update V.05-Changelog:
03.10.2018
Regarding the Steering Wheel devices, our plan is:
-Support as many steering wheels / pedals / shifters / handbrakes as we can by default
-Achieve a simple and robust way of allowing any other devices to be configured by the user
-Allow users to share their configuration presets with others (even with us in case you would like to see it in the official game)
-Allow default and custom device presets to be fully customizable in the game settings (remove the need to edit text files)
You can find all supported devices at: %appdataLocalDakar18GameSavedSteeringWheelConfigs, after running the game with v.05 patch.
If you do not see a file with your device vendor / product id, please check on our official guide for information on how to add it.
Devices supported:
-Improved device management and customization
-Steering wheel configuration files are now exposed (%appdata%LocalDakar18GameSavedSteeringWheelConfigs) after running the game for the first time after applying the patch
Bugs Fixed:
-Fixed: Vehicle steering input was not linear
-Fixed: Issues with manual gear setting in multiplayer for remote vehicles
-Fixed: In multiplayer, spectating a player using manual gearbox would cause the vehicle to look like being stuck in neutral gear
-Fixed: If a driverless player vehicle would enter a CP (pushed by another player), the owner of the vehicle would be stuck in character without input
-Fixed: Clients in multiplayer could not change truck high / low gear (or even see the state in the UI)
-Fixed: When changes are made to the lobby settings, the session metadata is now updated (no visible effect yet, but part of further improvements to server list that are incoming!)
Improvements:
-Improved: Vehicle replication is now smoother in multiplayer
-Improved: Optimized vehicle network traffic
DAKAR 18 - Update V.04-Changelog:
30.09.2018
This includes the first content update with significant improvements to device handling and customization (steering wheels and pedals for now) along with much more, check the list bellow.
We recommend to make a "Reset to Defaults" in the Control Settings after downloading the patch in order to avoid possible problems with re-assigned bindings.
Steering wheel improvements:
-Fanatec generic steering wheels are now supported
-Logitech G920 steering wheel is now supported
-Action and axis mapping for Steering Wheels implemented in the Control Options
-Added external configuration file for unknown Steering Wheels (check technical documentation)
General improvements:
-Several art fixes and improvements in the game world
-Race ground flags have collision disabled for vehicles (temporarily while implementing flag dynamics)
-Metal street sign on Tutorial level is now destructible
-Improved storm Visual Fx: lightning bolt, rain and sparks particle effects
-Tweaked moonlight color values to be more accurate
-Adjusted clouds and horizon color intensity
-Improved overall vehicle damage model
-Improvements to the replication of vehicles in multiplayer
-Added keyboard input to the shovel excavation action
General bug fixes:
-Fixed: General adjustments on some Road Books
-Fixed: Gear box won't break and staying in neutro when exiting an Passage Control waypoint
-Fixed: Transmission option don't change when exiting a Passage Control waypoint
-Fixed: Vehicle damage adjustments according to difficulty (including suspension)
-Fixed: Force feedback / vibration is now only sent to the device in-use (gamepad or steering wheel)
-Fixed: Gear box settings now keep the previous settings (career vs not career)
Known steering wheel related limitations:
-Other USB peripherals, despite Steering Wheels and Pedals are not used yet
-Clutch functionality is not yet used
-Starting the game with a steering wheel may result in right input until the wheel is turned
-Axis and special buttons may not be yet recognized on some devices
-Force Feedback stops working when disconnecting and reconnecting a steering wheel in-game
-Steering Wheel Dpad may be recognized as gamepad input when re-binding an action / axis
DAKAR 18 - Update V.03-Changelog:
27.09.2018
-Fixed: Additional peripherals no longer interfere with the steering wheel's input
DAKAR 18 - Update V.02-Changelog:
26.09.2018
-Fixed: Crash for client in MP when another player would leave his vehicle
-Fixed: AI driver would continue to drive even when hooked to another vehicle
-Fixed: Game could enter an endless loop of Last Waypoint > Disqualification in case a save game would
happen when vehicle was in a collision course
-Fixed: If forcing game to shutdown before loading profile data would reset profile to default
Note: We are working on a hotfix for multiple peripheral support (Steering wheel + Gearbox +
Handbrake). In case you are experiencing issues with your Steering Wheel please try to disconnect the
additional peripherals until tomorrow's hotfix
DAKAR 18 - Update V.01-Changelog:
25.09.2018
-Fixed: Player would lose input when doing Last Waypoint during ragdoll
-Fixed: D-PAD locked input
-Fixed: Potential crash in force feedback
-Fixed: Potential crash in multiplayer online


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