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  • 16.02.2016 18:32

Live for Speed: Rockingham verbessert, Bugfixes, neue Features

Die LfS-Entwickler haben Version 0.6M der PC-Rennsimulation veröffentlicht - viele sichtbare Verbesserungen, Optimierungen und einige Fehlerkorrekturen

(MST/Speedmaniacs.de) - Nicht ganz zwei Monate sind seit der Bereitstellung der Version 0.6K vergangen. Nun haben die Entwickler von Live for Speed ein überarbeitetes Softwarebuild veröffentlicht das Aktualisierungen der Strecke Rockingham, die Unterstützung eines rahmenlosen Windows-Fenstermodus, einige neue Features im Interface und Layout-Editor, verschiedene Bugfixes und die Unterstützung des InSim-Tools mitbringt.

Live for Speed

In Version 0.6M wurde Rockingham noch einmal überarbeitet Zoom

LfS-Besitzer können die lokal installierte Version über die automatische Updatefunktion auf den neuesten Stand bringen oder auch manuell den 55 MB großen Patch auf V0.6M einspielen insofern bereits die vorherige Version vorhanden ist. Wer die Version 0.6H verwendet, kann den 155 MB großen Patch auf V0.6M verwenden. Für eine Neuinstallation wird der 417 MB große Installer angeboten. Hier klicken für die Downloads.

Live for Speed-Changelog V0.6M:
Rockingham:
-The Rockingham track is updated with fixes and improvements

Interface:
-Translations updated - thank you translators!
LFS can now restart in a window on a side monitor as expected
Option "Input when window is inactive" keeps controllers working
New button on game setup screen to clear start grid with one click
New arrows to move grid positions - removed "swap position" button
Hold CTRL+SHIFT to show viewed car's player name beside time / fps
User interface elements should now be perfectly aligned with screen
Moved ABS option in car setup above the Traction Control option
Lap number is no longer shown if lap timing is not available
Text command /setlap now works in practice and qualifying
New admin commands /ujoin username and /uai username
-Track day at Rockingham

Borderless window system:
-New SHIFT+key functions are displayed on right of Screen Options
Borderless modes allow ALT+TAB to other programs without minimising
Multiple monitor support is greatly improved by a borderless window
New command /window min/max/monitor/virtual (no parameter=restore)
Full screen vertical sync option affects borderless window modes
F9 to F12 keys now toggle between their mode and a window

Multiplayer:
-Add to grid buttons for admins beside names in list of connections
-Rare MP bug could cause LFS to enter world before track was loaded
-TCP position packets option now also sends TCP packets to host

Layout editor:
-You can now set an identifier for a start lights object
-Temporary start lights (in layout editor) middle light is now amber
-InSim checkpoints and circles can be placed in the autocross editor
-New button "place on ground" to restore ground check to objects
-Maximum number of autocross circles increased from 150 to 180
-Multiple object selection is now available in marshall mode
-Simultaneous races on one host - an InSim application developed by the community

InSim:
-INSIM_VERSION increased to 7 to support new incompatible packets
Backward compatibility system - send INSIM_VERSION in the IS_ISI
-New join request system if ISF_REQ_JOIN is set - see InSim.txt
-New system to reset a car at a location with or without repair
-Packet IS_CSC to report changes in car state (start or stop)
-Zbyte added to CarContObject structure to report car's altitude
-Zbyte added to IS_OBH so the layout object can be identified
-IS_MSO / IS_III / IS_ACR message out packets now have variable size
-IS_BFN can now be used to delete a range of buttons with one packet
-New packet IS_OCO can be used to override some or all start lights
-New IS_AXM option PMO_SELECTION to set the layout editor selection
-Added TTC_SEL to request an IS_AXM with layout editor selection
-Added TINY_AXM to request IS_AXM packets for the entire layout
-IS_SSH documentation updated as it is no longer only for bmp files
-New packet IS_UCO sends info about InSim checkpoints and circles
-New packet IS_SLC reports a connection's currently selected car
-Packet TINY_SLC to request an IS_SLC for all connections
-Added TINY_ALC and SMALL_ALC to get and set allowed cars

VR:
-LFSRiftVR.dll updated to use Oculus SDK 0.8
-LFSOpenVR.dll updated to use OpenVR SDK 0.9.15
-Warning if Rift headset is opened using the OpenVR system
-Text command /rift changed to /vr (but /rift still works)
-New parameters for the /vr command : /vr=rift and /vr=openvr

Hotlapping:
-Traction control can no longer be switched on if disabled in setup
-Handbrake can no longer be used in single seater cars while moving
-In hotlapping mode there is a new HLVC check for cutting cornerS
-Corner cutting HLVC check is also reported in InSim IS_HLV

Misc:
-AI drivers can now drive in low wind (but not high)
-View shift maximum settings increased to 0.1 m per g
-A warning is now shown if a car starts outside the path
-If car starts outside path it will keep searching to find the path
-Hidden object removal is disabled when car is high above the track
-No longer stored in message history : /press /ctrl /shift /alt

Fixes:
-AI path drive limits were wrong at one corner of Kyoto National
-Controls Options - buttons were not displayed under Shifter tab
-Colour adjusters looked wrong in Interface and Display options
-The text "S3" is now correctly sent in the InSim IS_VER packet
-InSim IS_HLV packet no longer reports car contacts as wall hits
-Floating text above a lagging car was drawn without transparency
-One button look amount was doubled in axis, mouse and TrackIR look
-The /track and /ws commands now accept double digit config numbers
-Tracks file for /tracks command now works with double digit configs
-Blank number plate on joining race after watching an instant replay

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