F1 25: Vorschau auf Update 1.04 plus Termin und erstes DLC
Die Entwickler von F1 25 informieren über alle Änderungen und Verbesserungen die mit dem Update auf V1.04 anstehen, während die ersten zusätzlichen Spielinhalte das Spielerlebnis erweitern
(MST/Speedmaniacs.de) - Nachdem am 9. Juni 2025 mit V1.03 der erste Patch für F1 25 nach dem Release Ende Mai bereitgestellt wurde, informiert das Entwicklerteam nun, dass am 23. Juni 2025 das Update V1.04 erscheint. Basierend auf dem Feedback der Spieler, nimmt man darin Anpassungen am Verhalten der KI-Fahrer beim Rennstart vor, wodurch diese schneller starten sollen.

© EA/Codemasters
Der zweite Patch für das aktuelle Formel-1-Rennspiel zur Saison 2025 kommt Zoom
Natürlich ist das nicht die einzige Änderung, denn die Zeit zwischen Update 1.03 und Update 1.04 wurde genutzt, um verschiedene Unstimmigkeiten zu beheben und an der einen oder anderen Stellschraube zu drehen. Das folgende Änderungsprotokoll gibt im Detail näher Auskunft über die einzelnen Maßnahmen.
Derweil können Spieler mit der Erweiterung "F1 Der Film - Kapitel-Szenarien", einzeln für 9,99 EUR erhältlich, sich hinter das Steuer des APXGP-Autos setzen und die Schlüsselmomente von F1 - Der Film durch fesselnde, vom Kinofilm inspirierte Kapitelszenarien im Spiel erleben. Diese verbinden auf filmreife Weise Storytelling mit rasantem Gameplay.
Mit dem DLC können Sonny Hayes und Joshua Pearce dem Fahrermarkt hinzugefügt und der persönliche Fahrer in F1 World oder der Fahrerkarriere mit Joshua Pearces Helm ausgestattet werden. Nach einer aufregenden letzten Herausforderung, die den dramatischen Höhepunkt des Films unter den Lichtern von Abu Dhabi widerspiegelt, wird Sonny Hayes' Helm freigeschaltet.
F1 25 - V1.04-Änderungsübersicht:
Highlights
-AI race starts have been adjusted so they perform as competitively as expected
Thanks to feedback shared by the community, a change has been made so that AI drivers are a little quicker off the line across all difficulty levels. If you would like to read more about potential further enhancements to the experience of racing alongside computer-controlled opponents (AI), please check out this post on the EA Forums.
-Fixed an issue in My Team Career where, under certain circumstances, players couldn't approach any new drivers for contract talks after their first season
-Tyre smoke, from skids and lock-ups, is not as thick as before and will now fade away quicker
-Fixed an issue in My Team Career where the previous season's Cost Cap graph could be shown, wrongly implying that it hadn't been reset at the start of the current season
-Updated the Driver Accolades to be correct up to the end of the 2024 season
These updated stats will be applied to all Career save games that are started after this patch is installed and will not affect existing Career save games.
Circuits
-Fixed a small number of issues with the track surface at Miami
-Fixed a small number of issues with the track surface at Japan
-Fixed an issue with the lighting in the team garages at Japan
-Improvements have been made to shadows across various tracks
Vehicles
-Updated Williams sponsors in various places to better reflect their real-life counterparts
Real-world sponsor Airia has been introduced in-game to the Williams team. This triggers changes to driver suits, pit crew and race crew clothing, as well as pit lane and paddock areas. This sponsor has also been added to the FW47 car along with amendments to the placements of FanCapital and Keeper logos. Oh, and we've also added the mysterious JV Carrot.
-The Kick Sauber car in Time Trial now uses the correct driver number
Audio
-Fixed an issue where using a Rewind after the Safety-Car had entered the pits could result in the Engineer talking about Safety-Car window pit strategy
-Fixed an issue which could cause incorrect timing information to be given when requesting "Teammate Status" in the radio menu
-Updated the game intro sequence to use the official 2025 F1 Opening Titles music
Braking Point
-Fixed an issue in Braking Point where the Engineer could give updates about your target position too frequently
-Fixed an issue in Braking Point where some phone calls could be silent if the player declines an earlier call
Career
-Fixed an issue to avoid drivers hired during Career no longer being assigned numbers 1 or 99
Multiplayer
-Fixed an issue where players invited into Invitational lobbies could enter the race with different Simulation settings to the rest of the lobby
-Fixed an issue where applying a Licence Level restriction to an Invitational lobby wouldn't stop players with a lower licence from joining
-Fixed an issue in Multiplayer sessions where Spectators would see the "Caution" message flickering on-screen
Customisation
-Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor
These changes include improvements to decal mirroring, asymmetrical placement areas, and missing rotation options.
Peripherals (Wheels/Controllers)
-Fixed an issue where Force Feedback on some wheels would stop working when restarting a Time Trial session from the results screen
-Added Asetek Forte, La Prima, and Tony Kanaan wheelbase action map support based on existing Invicta action map (PC Only)
We will continue to work with our partners at Asetek to expand support for their wheels in F1® 25 and appreciate your feedback on implementation so far.
Accessibility
-Improved the Tinnitus Relief Filter option in the Audio and Accessibility Settings so that the Frequency sound now starts lower and fades in gradually.
Stability
-Thanks to player reports and stability telemetry we have fixed a number of issues that could cause the game to crash.
All crash reports are valuable and the team will continue to work on further stability updates after this patch. Thank you for your ongoing support in reporting issues, providing report codes, and answering questions from the community team around reproduction steps and hardware Set-ups.
Miscellaneous
-Fixed an issue where using a Rewind after fixing a faulty DRS during a pit stop would cause the DRS to become broken again
-Various UI improvements
-Other general stability improvements

Neueste Kommentare
Erstellen Sie jetzt den ersten Kommentar