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  • 05.09.2021 · 10:30

Automobilista 2: V1.2.3.0 mit Corvette C3 und verschiedenen Verbesserungen

Reiza Studios hat für die PC-Rennsimulation das Update auf die Version 1.2.3.0 ausgerollt - AMS2-Spieler dürfen nun mit der Corvette C3 Autorennen fahren und profitieren von vielen weiteren Verbesserungen

(MST/Speedmaniacs.de) - Kurz vor dem Monatsende hat Reiza Studios am 30. August 2021 das August-Update für seine PC-Rennsimulation via Steam ausgerollt. Die neue Version 1.2.3.0 von Automobilista 2 beschert den Spielern die Corvette C3 in zwei Versionen - als Standardversion in der Klasse Oldtimer-Tourenwagen und als Rennversion in der Klasse GT-Klassiker - und eine gewohnt große Anzahl an Verbesserungen und Korrekturen.

Automobilista 2

Die Corvette C3 ist mit dem jüngsten AMS2-Update fahrbar Zoom

Neu hinzu gekommen sind im Real Weather-Modus Umgebungstemperaturen. Eine weitere erwähnenswerte Überarbeitung gibt es im Bereich Physik. Hier haben die Entwickler einen Fehler im Modell des Ansaugkrümmerdrucks behoben, der bei einigen Fahrzeugen eine schlechte Gasannahme zur Folge hatte. Weiter wurden mehrere neue Rennkonfigurationsoptionen hinzugefügt und viele Detailverbesserungen bei den Rennstrecken vorgenommen.

Wie gewohnt können alle Änderungen zwischen V1.2.2.0 und der nun aktuellen V1.2.3.0 mit der offiziellen Änderungsübersicht nachvollzogen werden.

Automobilista 2 - V1.2.3.0-Changelog:
CONTENT
-Added Corvette C3 to Vintage Touring Car Class
-Added Corvette C3 "R" Spec to GT Classics Class

GENERAL
-Added Damage Scale option
-Added option to allow/disable pit stop refuelling
-Added time +1 lap option for race sessions
-Real Weather now uses real environment temperatures for all tracks (including historical data)
-Added weather data between original feature release on June 4th through today to historical database of all locations

UI and HUD
-Lobby Page session details: Fixed incorrect value for mandatory stop; Removed duplicate track cut entry; Fixed rolling start label; Added formation lap info
-Fixed Lobby driver list scrollbar
-Fixed Start button still being available when a championship is complete
-Update various vehicle class colours
-Corrected track details for Azure
-Fixed missing track map for Interlagos Stock Car variant
-Fixed Start button still being available when a championship is complete
-Further restricted Set-up options showing redundant adjustable settings in fixed configurations

PHYSICS
-Fixed bug in intake manifold pressure model causing poor throttle response in several cars
-Minor tire tread adjustments to all GT classes, Stock Cars,, P2, P3, F-3, F-Trainer, Procar, Group A, Group C, Porsche RSR, F-Vintage, F-Vee, Opala 79, Old Stock, Lotus 23, Street Cars
-Revised clutch inertia values for all cars
-Porsche RSR 1974: Tire carcass and tread model adjustments; slightly adjusted CoG height and inertia; Minor default Set-up adjustments; Fixed wet tires overperformance
-Fixed redundant 1 bumpstop level adjustment on Set-up screens for several cars that don´t have that setting
-F-Vintage: Added extra final drive ratios to both V8 models as well as Lotus 49C, Brabham BT26

AI
-Altered AI selection logic to selected fastest drivers first when fixed drivers are unavailable or exhausted.
-Fixed excessive clutch inertia causing AI slow starts and gear shifts for Procar, Group A and Porsche RSR
-General wet weather callibration pass for all cars
-BMW M1 Procar, Group A, Porsche RSR AI callibration
-Improved line and AI performance at Interlagos, Montreal and Santa Cruz

AUDIO
-Added diversified curb, grasscrete, astroturf sound effects according to material type and profiles (all cars)
-Added dirt pickup sound effect (all cars)
-Corrected various curb material sounds for Granja Viana, Ortona, Long Beach, Silverstone 1975, Silverstone 2001, Spa-Francorchamps, Kyalami, Imola, Kansai and Montreal
-Adjusted audio pan compensation for curbs and added support for more types to road noise sound
-Mercedes 190E DTM: Fixed no engine sound when looking back in chase cam view

TRACKS
-Minor adjustment to visual Livetrack groove
-Hockenheim: Fixed minor object popping issues
-Salvador: Fortified some gaps in the walls; Added more tree trunks to open areas; switched on collisions for stactic vehicles
-Silverstone: Added a missing curb on old Abbey-Bridge road; Fixed a minor selection set error
-Silverstone 2001: Reduced road noise on GP layout; Minor art and optimization pass
-Brasilia Outer: Fixed minor clipping issues
-Granja Viana: Improved track cut limits; Minor art and optimization pass
-Silverstone 1975: Minor art and optimization pass; Fixed pit wall collision
-Long Beach: Fix broken transform on some fence speakers; Adjusted pitlane cheat block
-Interlagos: Minor art and optimization pass
-Cadwell Park: Minor art and optimization pass
-Adelaide Historic: Added pitlane cones; Replace triggers with new boxes; Minor art and optimization pass; Slightly reduced road noise
-Spa Francorchamps 2020: Minor art and optimization pass;
-Kyalami 2020: Minor art and optimization pass
-Imola 2021: Minor art and optimization pass
-Montreal 2021: Minor performance and art pass; Fixed strange collisions at T14 exit.
-Added VR cams for Brasilia Outer and Curvelo B
-Fixed missing pitbox marker in race session for Daytona and Long Beach
-Santa Cruz: Add cones to mark pit ent/exit
-Kyalami Historic: Revised physical terrain material types; Minor performance pass
-Minor fixes and adjustments to trackside cameras of Kyalami, Azure, Cascais

VEHICLES
-Metalmoro MRX (all variants): Added driver animations; Detached the cockpit gear shifter. Adjusted the cockpit view to match the new driver position.
-F-Trainer: Add rear chassis parts and rear suspension for cockpit view
-Stock Corolla 20/21: Fixed LOD C glitch
-Various minor art improvements to Vintage GT helmet and suits

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