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  • 30.08.2015 12:07

DiRT Rally: Multiplayer-Action, neue Autos mit Update auf V0.7

Die Version 0.7 ermöglicht jetzt Multiplayer-Rennen, hat aber noch einige nennenswerte Änderungen mehr unter der Haube - Details plus Trailer

(MST/Speedmaniacs.de) - Von Codemasters gibt es heute für die Teilnehmer am Steam Early Access-Programm zu DiRT Rally eine Aktualisierung die endlich Multiplayer-Rennen mit den World RX-Fahrzeugen ermöglicht. Dabei belassen es die Briten aber nicht, denn zusätzlich finden die Rallyefans mit "Hell" (Norwegen) eine weitere Strecke vor und können jetzt auch mit dem DS3, MINI Countryman Rallye-Cross und Subaru WRX STI fahren - wahlweise nun auch bei Schlechtwetterbedingungen auf den Rallye-Cross-Pisten.

Titel-Bild zur News: DiRT Rally

Das neue Update enthält auch drei neue Autos Zoom

Das Update auf V0.7 bringt aber noch weitere Verbesserungen, zum Beispiel erweiterte Einstellungen für die Gamepadkonfiguration, die wegfallende Zeitstrafe wenn der Off Track-Resetcountdown abläuft, gut gemeinte Tipps in den Ladebildschirmen und noch vieles mehr.

Vor dem genauen Studium des Änderungsprotokolls sollten DiRT Rally-Fans noch einen Blick auf den World RX Multiplayer Update-Trailer werfen der mit zum Teil wunderschönen Slow-motion-Aufnahmen die World RX-Boliden einfängt und die Action auf der Strecke zeigt.

DiRT Rally - Patch V0.7-Changelog:
-A new World RX track - Hell, Norway
-New Rallye-Cross drivers including, Liam Doran and Petter Solberg
-Wet weather for all Rallye-Cross tracks
-Three new cars: DS3, MINI Countryman Rallye-Cross and Subaru WRX STI
-Brand new Wager Daily Event
-Some new advanced gamepad options
-Added a "Very Early? option for your Co-Driver calls
-A frankly amazing set of Hints and Tips for you to read during loading screens
-Removed the additional time penalty when the Off Track Reset Countdown expires and upped the limit on the timer
-We'll now show you your 'Fastest lap' onscreen for an entire Rallye-Cross Event
-Clutch Override which will give you the ability to use your clutch to override the automatic gearbox clutch
-*bleep bloop* new achievements
-Added a toggle for ?Clutch Override', which allows you to override the automatic clutch (allowing for clutch kicking)
-?Advanced gamepad options' are now available for joysticks... Yup somebody out there is playing DiRT Rally with a joystick
-Message added indicating if you've missed the entrance or exit of the joker lap.
-Optimised all routes for Lydden Hill so it chugs less
-Graphical Improvements to all stages on the Holjes Circuit as well as the routes for Powys, Wales and Pikes Peak
-Those excessive gravel surface sounds have been toned down - which should also help with stuttering audio
-Fixed an issue where the Community delta time splits were being incorrectly shown in the Pant Mawr stage from Wales
-Light pods no longer show on day routes when using the bonnet / interior cameras on certain vehicles
-Direct Input slider axis enumeration has been fixed which is a fancy way of saying this should solve issues with pedal bindings, most frequently the clutch
-Rallye-Cross friend leaderboards now only show the players fastest lap time
-Abandoning a Rallye-Cross Daily Event now uploads the stage maximum, rather than the time the game was paused... oops
-Jump starting certain Rallye-Cross tracks no longer results in the players lap counter refusing to increment when passing the start/finish line
-Fix for the Founder liveries disappearing after the player resets their profile
-Community delta times are now displayed correctly in the standings before the event begins
-The Community delta times that were invalid on some tracks have now been reset
-Crossing a reset line will now always result in you receiving a penalty
-The Rallye-Cross AI will now find the correct gear at the start of the race and not comically reverse
-Joker laps will now register even when exiting the joker sector backwards... Because sometimes it's fun to show off
-The AI will now take the Joker lap in a Rallye-Cross event less than 4 laps
-The AI should no longer accidently take a Joker lap when switching paths after losing control.
-Did you ever see that bug where the Rallye-Cross AI would drive into a barrier, reverse, then drive into again? It was pretty funny but we thought we better fix it
-Used your data to improve our AI across all Rallye-Cross routes. They'll now put up much more of a challenge