• 17.03.2012 18:24

rFactor 2: Beta-Build 69 für Rennsimulationsfans

Entwickler Image Space Inc. hat eine neue Betaversion seiner PC-Rennsimulation rFactor 2 inklusive GT World Endurance-Mod zum Testen freigegeben

(MST/Speedmaniacs.de) - Ziemlich genau einen Monat nach der Bereitstellung des ersten Updates für alle Betatester von rFactor 2, ist nun über den Autoupdater eine weitere Aktualisierung für die PC-Rennsimulation verfügbar.

Titel-Bild zur News: rFactor 2

Schon der Vorgänger rFactor stand bei Rennsimulationsfans hoch im Kurs, rF2 soll daran anknüpfen

Entwickler Image Space Inc. beseitigt mit dem Build 68 und 69 nicht nur die unten aufgelisteten Fehler, sondern erweitert das Spiel auch um das World Endurance GT-Paket das den Nissan 370Z, Nissan GT-R GT und die Strecke Palm Beach beinhaltet.

rFactor 2 - Beta Build 69-Changelog:
-Plugins were limited to 1 which caused crashing when you had more. And that 1 was normally taken by the track ir, so any other plugin was failing.
-Joining of any server not running the GT mod was broken, now you can join anything again.

rFactor 2 - Beta Build 68-Changelog:
GRAPHICS:
-Some fixes to overlay/gauge rendering to make it more SLI friendly.
-Fixed HDR problem for frame times greater than adapt ET.
-Avoid flashing one frame of the options while driving in realtime (could happen if server went to next track).
-Fixed up various HDR issues.

GAMEPLAY:
-More complete tire heat from damping (currently optional but won't be forever).
-Improved tire damping heat application and made more configurable.
-Improved thread stability.
-Prevent display and system sleeping (ded servers will only prevent system sleeping).
-Added new finish criteria "% Track Laps" and "% Track Time" in case you don't want the percentage of both which is what "% Track Defaults" does.

SOUNDS:
-Doubled the maximum number of sounds.

AI:
-Added fix for AI not to avoid other cars in private session (since they're invisible).
-Improved terrain sampling so that AI physics handles painted lines correctly.

PLUGINS:
-Added track IR plugin.
-Fixed logical error that would have prevented some plugins from running properly.
-Tweaked plugin message interface to allow chat commands.
-Added chat commands to results stream.
-Some other plugin additions.

UI:
-Added new filters to mp lobby.
-Fixed bug where one frame of mis-sized vehicle or track selection shows up on main menu coming back from switching RFMs.
-Added a button action to force reload of car spinner. (so modders can update the loose skin dds and see it in game immediately.)
-Increased camera mobility around ôReflected Floorö showroom.
-Tracking power loss in tire tool.